Archive for February, 2007

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It happens once in a while. In fact, it recently did, and the probability that it will happen again is rather high. Someone goes postal, kills or injures people, and in the aftermath the media start to look for scapegoats. Oh, the police say he always played Counter Strike! Oh, his friends say he liked GTA! He must have been a truly deranged individual, so let’s blame video games (that we don’t understand) for perverting our youth. Our poor children! Your evil games turn them into gun fanatics, drug addicts and antisocial Satan-worshippers!

At this point in the story, someone usually demands tough legislation to take care of the “problem”. Ban violent games. Heck, ban games altogether. But I want to tell you something: the games are not the problem. The problem is you, the parents.

Let me illustrate this with a true tale, as witnessed in one of Switzerland’s largest electronics stores a few years ago. Grand Theft Auto: San Andreas had just been released to much fanfare. As I walk down an aisle lined with stacks of CD-R spindles and backup tapes, my eyes meet the hand of a middle-aged lady, and it’s clutching something that looks like a game box. Sure enough, she’s carrying a copy of GTA: SA. Just as I finish wondering whether she plans to play that herself (and age is irrelevant for a gamer), I hear someone call from the other aisle. A boy perhaps eleven years old walks over, and the lady asks him “Here! Is it this one you want?”. She points at GTA. “Yes, mom, that’s the one!” replies a voice that is clearly pre-puberty. “Good then, let’s pay and go home.”

GTA: San Andreas is rated 18+. It’s not a game for children. It’s violent. It has bad language. Perhaps it is worth pointing out: you shouldn’t be buying your eleven year old child a game that is clearly marked as unsuitable for minors.

This is certainly not an isolated case. My officemate’s children were 12 and 15, respectively. What did they get as present from their father? GTA: Vice City. Can you guess? The game is rated 18+!

Now, how do you know that a game is not suitable for children? Obviously, many or most current parents grew up without video games, or in an era where the most violent scene on screen was an overweight Italian man jumping onto mean-tempered ambulatory fungi. But they don’t need to understand or play the games in order to judge them, because there are organizations that pre-judge every single title for them!

Especially PEGI, the Pan European Game Information system, makes it ludicrously easy to decide. Every game has an age rating right on the very front of the packaging, clearly visible in a rather self-conscious font. On the back, the rating is repeated along with symbols representing actual game content parents might find unsuitable for their kids. It’s split into “bad language”, “discrimination”, “drugs”, “fear”, “gambling”, “sex” and “violence”. Quite a sensible selection. The convenient scapegoat you’re always using (hint: violence) also makes an appearance and thus can be avoided conveniently and completely. I have used the official PEGI symbols to illustrate this article. I hope you agree that they’re easy enough to understand. If not, check out the PEGI website, the URL of which is also printed on every single game box.

The PEGI system is voluntary, yet I haven’t seen any games without PEGI symbols in almost four years — and PEGI was only established in 2003 to begin with. The ESRB system is also voluntary, yet I haven’t seen any North American titles without ratings in years. The game industry is doing more than enough. There is no need for yet more expensive legislation, there is no need to place the burden of parenting on the state instead of into your own hands where it belongs.

Parents, don’t cry out for someone to protect your children. The tools for that are already here, and they are free. But it is you who has to use them. Stop pointing fingers and face your responsibilities.


Digg!

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Update 1, 2007-02-16

First of all, thank you for the very valuable comments here and on Digg. I hope to go through them soon and pick out a few opinions that didn’t have space in the original article.

In this update, however, I would like to point out a very creepy thing. Only two days after this article went up, GameStop has purchased a full-page advertisement in USA Today entitled “Respect the Ratings”, essentially saying the same thing we say, just with the spooky waxlike head of Steve Morgan tacked in the lower left corner. Their wording is more politically correct, of course, the important bit being “We share your responsibility.”

Next to GameStop’s campaign, the ESRB are providing a new website at RespectTheRatings.com. Essentially, this is a rewrite of content that has been available for years at esrb.com, but the new site has a simplified layout and is targeted specifically at parents. The site prominently says “Making the Right Choice Means Looking on the Box” — I greatly enjoy the fact that all of us seem to agree on where the problem is.

As several commenters have pointed out, GameStop has introduced very strict measures to make sure the responsibility lies with the parents alone. Similar reports from other stores are trickling in as well. The industry is regulating itself, and it makes sure to let you know. I think this might be even better than legislation. The law might “only” be able to fine someone or send them to jail if they sell the wrong stuff to a minor without a parent’s consent, but the minutiae of your work contract can be a wholly more painful weapon. Like a morning star, or a flail, perhaps.

PEGI symbols are © PEGI, used with permission.

I stumbled upon the event entry for this concert by accident while browsing last.fm a few weeks ago. I couldn’t believe my luck — one of the (arguably) most inventive and powerful bands of the genre would be coming to Uster, a mere 10 minutes by car from my apartment.

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My expectations were rather high, and I wondered whether they could transform any of their earlier work to the acoustic setup they use on tour. After Valnes left the band, Eviga was basically the sole member. In 2004, Inves (violin) joined as a full member, but without any additional tour musicians, this reduces Dornenreich to one acoustic guitar, foot percussion and one violin. No drums, no electric guitar, no second vocalist.

Before I say too much about the concert, though, something about the venue. Dornenreich played at the Rock-City in Uster. What a cute little place! It’s a small rock/metal bar built into something that I assume must have been an underground warehouse. “Backstage” doesn’t really exist here, the musicians just walk off the stage to the side, into the back area of the bar. There’s space for maybe 100 units of audience, if you count the ones sitting on bar stools here and there, with no view of the band. Between bar and band, there’s space for five rows of people perhaps 10 wide. Didn’t I say it’s cute? :)

But back to the music. They did a wonderful job performing their material, also playing four songs from the upcoming album “In Luft geritzt”. The new stuff sounds very violin heavy, and all of these pieces were instrumentals. The encore was particularly riveting, with its powerful crescendos and the cat-and-mouse chase of violin and guitar. I am very much looking forward to this album.

The rest of the material was a mix between stuff from “Hexenwind” and “Her von welken Nächten”. Unfortunately, some of the songs (like “Der Hexe flammend’ Blick”) lost a lot of power due to the lack of proper drums and guitars. I’m not sure if we can blame it solely on the band, though. They did try their best, but some of Dornenreich’s songs consist of 70% silence dotted with playful melancholy, and they need a quiet atmosphere to really work. This message hadn’t quite arrived in the brains of the audience yet — many of the people in the rear were cheerfully talking and yelling with absolutely no respect for the part of the audience who had come there to actually listen to a concert. And for those who waited outside in the cold hoping to still fetch a ticket for the totally sold out event, it was an insult.

If you want to chat and drink beer, just go somewhere else, don’t ruin other people’s evenings and steal their tickets. Fans in the front row first tried to quiet the idiots with rounds of “sshhhhhh!” between songs, and since no one seemed to care they upgraded their arsenal to include shouts of “shut your traps back there!” and “quiet!” (or actually “Hebed endli mol d schnurre!” and “Ruhäää!”)

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All in all, it was a very good evening. Dornenreich’s performance was stellar, but concentrating on it was made very difficult because of people left and right talking about the minutiae of their tax report and/or how to properly housetrain dogs. This just didn’t permit the right atomsphere to develop. How can you feel all witches-and-forests-in-the-moonlit-night when someone’s burping in your ear from the left and the guy behind you is telling Hitler jokes while smoking pot?

I hope that Dornenreich are soon booked by larger venues like the Z-7 in Pratteln. While I’m sure that place plays host to same tactless audience who just wants a drink on a Saturday night, at least the bar(s) are quite a way from the stage, so everyone gets what they’re looking for without disturbing each other.

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The Schering medical group was recently purchased by Bayer and is now called Bayer Schering Pharma. But even before that, Schering was making millions. 690 millions in the first three quarters of 2006? Not so bad.

But with all that money they don’t seem to be able to afford their own fake leather document holders to give away at seminars. Instead, they just relabel some that the city of Aarau (?) already used previously, five years ago :)

Here’s proof:

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Yes, okay, don’t poke my eyes out yet! I know this might be the fault of whichever marketing company was charged with providing the document holders. And I actually find this rather charming. Instead of sentencing these wonderful plastic leather document holders to a burning death, someone seems to have purchased a whole pile of them and is using them in their intended purpose.

I just hope they didn’t rip anyone off by charging the same price a new one would cost.

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Nintendo is still having massive problems delivering enough RGB cables for the Wii. In fact, I haven’t seen a single one. To fill the gap, manufacturer Snakebyte has now released an RGB cable of their own — and component ones too.

Since my TV spent its youth somewhere in 1992, I bought the RGB one, and I wasn’t disappointed. This is right up there with the quality of official Nintendo cables of old, such as the one for SNES and GameCube. Snakebyte’s RGB cable is manufactured with lots of love. The SCART connector is pleasantly heavy due to its metal casing and the contacts are gold-plated against corrosion and for supposedly better signal carrying properties. The whole cable is covered with a thin plastic mesh, giving it a chunky, stable feel. On the console end of the cable, a ferrite core filters interfering signals for a purer picture.

The composite cable Nintendo includes with the Wii doesn’t stand a chance. Once you switch to RGB, the annoying colorful flicker around high-contrast areas is gone, color bleeding is gone, warbling text is gone. Contrast might be a bit weaker, but in exchange you get a lot more detail. This is the way the Wii wants to be played.

If you’re a Wii owner with a non-LCD or non-plasma TV, this RGB cable is a must. Pictures after the jump.

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