Recently, German state-run TV channel ZDF aired a consumer rights show that among other things included a report about violent games and children. ZDF claimed that the violence children see in games has a more profound effect on their own behavior than previously noticed, and that studies claiming the opposite are essentialy sponsored by EA Games and originate only at Cologne university. That’s a mouthful.
However, the report and the study were deeply flawed. Let me quote the program:
- Our study found that children who play indexed games show a 20% higher probability of developing violent tendencies in real life than the control group that did not play video games.
Now hold on a minute. Children playing indexed games? Why do you let them play indexed games, you idiots? In Germany, it is illegal to sell indexed games to minors! It is illegal to advertise indexed games! It is illegal to publish reviews of indexed games! These children should never have seen these games in the first place! I hope you can see I’m upset.
The “index” is run by the German media censorship board. There is a reason Germany does not allow the sales of such games to minors: They are not for children, they are 18+. If your kid is playing such a game, you are either doing something wrong or you know fairly well that your child is mature enough not to be influenced by it. Did the people who ran that study break the law when they made those games accessible to children? I don’t know German law well enough to make a good guess there.
People, especially incompetent journalists, still seem to believe that games are something for children. When will they realize that a video game is no different from a movie, that there are some that are suitable for children and some that are not? Why is the gaming market still not taken seriously enough?

Let me sound old for a few paragraphs. In the last twenty years, the raw processing power of graphics cards has increased tremendously. This has had a large effect mainly in the gaming sector. In the 80s, video games were pixely things. If you wanted to see something rendered in more than 32 colors, you had to visit an arcade, since that particular luxury was reserved for arcade machines costing several thousand Euros.



