ProgressQuest Roleplayer's Best Friend v0.8.6 Interactive Random RP Story Generator

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Add sentences

The sentences you enter here will be added to the random story generator. If you add your story, it will be mixed in with everyone else's, so that in the end you will get a totally new story that you've never seen before (yee!) every time you reload the generator page.

Just write a short story, split into sentences. Write 1 or 2 sentences in each input field, not more. Follow the example a little, if everyone does then the stories will make real sense when read. USE the tokens! They are listed below the form, experiment in the interactive story mode if you're not sure how they work. Feel free to leave any of these blank if you can't think of something to write.

1. The beginning - Our hero (you!) somehow obtains a quest


Example: The wise [name_m] said to me, "[quest]!", and so I did.

2. You make your way somewhere


Example: [friend_name] and I left Groendregg at dawn.

3. You are attacked!


Example: Then, unexpectedly, a [monster] ambush! They had [weapon]s!

4. The battle progresses (I said "progress"! Hah!)


Example: I hid behind my [my_shield] while the blows rained down on me.

5. More battle descriptions


Example: [friend_name] ran for his life! I should have known, [friend_race] are natural cowards.

6. You seem to be winning the fight!


Example: But what's this? The beasts seem to be wearing [bad_armor], which is no match for my wapon!

7. We won! Yeeehaw! Battle conclusion


Example: Now the last few roaming monsters were easy to slay. One of them even had an [item]!



(You have to preview in order to submit, just to catch typos and bad tokens.)



Random story elements

You can use the following tokens in your text. They will be replaced with authentic ProgressQuest items when you generate your story. Example: "And the foul [monster] attacked [friend_name] with its [weapon]"

[weapon] A random weapon     [bad_weapon] A random bad weapon
[shield] A random shield     [bad_shield] A random bad shield
[armor] Random set of armor     [bad_armor] Random bad set of armor
[race] Random PQ race     [class] Random PQ class
[name_m] Random male fantasy name     [name_f] Random female fantasy name
[spell] Random spell     [quest] Random quest
[monster] Random monster     [item] Random uber item


Fixed random story elements

These guys are only randomized once, then they remain the same. So [friend_name] will always be the same name. Now THAT's the right tools for true storytelling, dontchathink?

[my_weapon] Your weapon     [my_shield] Your shield
[my_armor] Your armor     [my_quest] Your quest
[favorite_spell] Your favorite spell     [target_loot] The one item you seek
[friend_name] Your friend's name     [friend_class] Your friend's PQ class
[friend_race] Your friend's PQ race    




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